Things you may not have known...
1. You can search for designs by
When choosing 'Mechs, vehicles or whatever from any of the HeavyMetal
programs, you can select designs that are used only by specific Inner Sphere
houses or Clans. To do this, go to the Tech Base dropdown, which defaults to
All, and also has Inner Sphere, Clan and Select. Choose Select, and a screen
will pop up from which you can choose specific factions from. Whatever factions
you choose here, the designs selected will have access to them.
I downloaded and installed the latest HeavyMetal Pro update, but when I run it I get an error message saying that the weapon files are not up to date and to reinstall the program. What do I need to do, reinstall?
No, chances are you don't need to reinstall. What you've done is unzipped the new update file into a directory other than the HeavyMetal Pro main directory (normally c:\Program Files\HeavyMetal Pro). When you run the new file from its incorrect location, it can't find the weapon and other support files, as they're not in the expected directory, and gives this error message. To fix this, simply copy the update file(s) (normally Hvypro.exe) to your HMPro directory, overwriting the older file, and run the program with the standard Start menu shortcut.
2. You can limit search results to designs for which you have
Just like with 1 above, searching for specific factions, you can use the extra
Clan or Inner Sphere factions to indicate whether or not you have a miniature of
the design. Then you selections can be limited to those where you can put your
"iron" on the table. Of course, you have to first go through and load and save
designs that you have minis for.
3. You can re-order the weapons
in the listings, however you want them.
Especially with HeavyMetal Pro, whenever you exit the Distribution screen,
the weapon order can change. And with the other programs, the weapons stay in
the order you enter them. But you don't have to leave them that way: Just select
any weapon, and press the Control Key while pressing the Up or Down arrows; the
weapon will be moved to the new location. You can change the order any way you
like, using this feature. (I like to have my bigger weapons, or weapons I tend
to forget about, like Anti-Missile Systems, up top, to make sure I don't forget
about them. ;-)
A system using Windows 95 or above, at least a Pentium Class processor, 16MB RAM, 10MB hard drive space, a video card capable of displaying VGA (640X480), 256 colors (800X600, 24-bit color recommended), a CD ROM (if you have downloaded the program, this is not needed), a mouse or other pointing device, a printer for record sheets and other forms.
More complete requirements are shown on the
4. A quick way to select an
existing weapon from the weapon listing.
Lots of time you want to make changes to a specific weapon, so on the Weapon
Selection screen you choose it, make some changes, and hit Replace, only to find
that you didn't first select the weapon you were using. A quick and easy way of
selecting it is to double-click it in the current weapon listing. Doing so will
highlight the weapon in the list above, and even set the quantity, location and
ammo quantity, in the listing. From there you can easily make changes, say to
the ammo quantity, and hit Replace.
5. You can get the weapons from
designs with custom weapons.
When someone sends you a neat design, which includes custom weapons, you
probably know that the weapons are actually within the file itself, so will
print correctly. What you may not know is that you can "absorb" the custom
weapon from the design into your custom weapons database, and then use it in
your own designs. To do this, highlight the weapon in the Weapon Selection
screen, and click on the Absorb button. Confirm that you want to absorb it, then
it's ready for your use on other designs.
I can't figure out how to change the number of arm actuators. HeavyMetal had checkboxes for this purpose, but I can't find anything like that in HMPro. Where do I do this?
HMPro uses a different method for adding or removing arm
actuators. Go to the Distribution screen and right-click with the mouse on any arm actuators. A popup menu will appear which gives you the options you need to add or remove arm actuators. You can also armor the actuators in the same way.