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Contest #5 Winner

Category: Highest Battle Value Land Air 'Mech (LAM). Full specifications and discussion can be seen here.

Warhammer BVM WHR LAM 30K
by
Neil "Leon Shirow" Ritchie

 

BattleMech Technical Readout
 
Type/Model: Warhammer BVM WHR LAM 30K
Tech: Mixed Tech / 3080
Config: Land Air BattleMech
Rules: Level 3, Modified design
   
Mass: 55 tons
Chassis: Composite (IS)
Power Plant: 275 XXL Fusion (C) with Supercharger
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 [108.0] km/h
Jump Jets: 8 Improved Jump Jets
   Jump Capacity: 240 meters [720 meters in AirMech mode]
Armor Type: Patchwork
Armament:
2 ER PPCs (C)
3 ER Medium Lasers (C)
Manufacturer:    (Unknown)
   Location:    (Unknown)
Communications System:    (Unknown)
Targeting & Tracking System: (Unknown)

 
Overview:

This LAM was discovered by an Explorer Corp expedition in the deep periphery and details are sketchy at best due to the unfortunate incident that befell the investigative team. While surveying a previously uncharted world, Nothing much showed up initially but a shuttle expedition to the surface came across a series of small craters and the crew decided to investigate. The craters were similar to those created by orbital bombardment which was worrying to the small team, who could have that amount of firepower this deep into the periphery? What they found next raised even more questions. Half buried in the cover of a small valley they found what they called a Warhammer LAM.

Capabilities:

What they found was badly damaged in a way consistent with being caught in the edge of a blast from orbital bombardment and the following information is based on a rough field report.

It was hard to estimate how much armour was originally fitted but it has been estimated at around five and a half tonnes that appeared to have been patched in places. The internal structure was made of a Very light but compact composite, and the engine shielding and gyro show extensive use of lightweight materials. In addition to the lightweight construction of the engine it also appeared to be fitted with a supercharger. The jump jets were of an advanced design, which computer simulations show very good performance in airmech mode when compared to the Star League's Phoenix Hawk LAM. The Myomer seemed to be triple strength as found on Inner Sphere Mechs adding confusion as to its origins.

The weapons appeared equal to anything found on a Clan Mech. and consisted of an ERPPC and ER medium laser in each arm with a third ER medium laser firing to the rear, with all weapons benefiting from being linked to a targeting computer.

Perhaps the most surprising thing was the cockpit that had two positions one for a gunner and one for a pilot. The team also failed to find connectors for a standard neural helmet. There was no sign of the MechWarriors and it is assumed that they survived the destruction of their machine.

After their initial inspection of the mystery LAM the team sent a report back to their dropship in orbit and asked permission to attempt to restart the engine that had sustained minor damage. Permission was given and shortly afterward all contact with the team was lost. When a second team was sent to investigate they found that the engine had exploded killing all of the first team and leaving very little of the LAM left to examine

How such a machine ended up on this barren planet is a mystery, and a second better-equipped expedition has been dispatched to carry out a detailed investigation. Although it is theoretically possible that such a machine could be built the various technological advances are spread across the Clans and Inner Sphere and are still in prototype form. Estimates on the age of the craters by the first expedition based on predicted weathering rates for the planet put the time of the LAMs demise as some 80-90 years ago.
 


Type/Model: Warhammer BVM WHR LAM 30K
Mass: 55 tons
Const. Options: Fractional Accounting
Equipment:   Crits Mass
Internal Structure: 91 pts Composite (IS) 0 2.75
Engine: 275 XXL 14 5.17
Engine Supercharger: LT 1 .52
   Walking MP: 5 [6]    
   Running MP: 8 [10]    
   Jumping MP: 8 [24]    
Heat Sinks: 14 Double (C) [28] 6 4.00
   (Heat Sink Loc: 1 LA, 2 RA)
XL Gyro:   6 1.50
Dual Cockpit, Life Support: 6 4.00
Triple Strength Myomer (IS):   6 .00
Actuators: L: Sh+UA, R: Sh+UA 12 .00
Armor Factor: (C) 1 5.53

    Internal Armor Armor
    Structure Value Type
  Head: 3 9  
  Center Torso: 18 12  
  Center Torso (Rear):   5  
  L/R Side Torso: 13 9/9 ·ff
  L/R Side Torso (Rear):   3/3  
  L/R Arm: 9 8/8  
  L/R Leg: 13 12/12  

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 ER PPC (C) RA 15   2 6.00
1 ER Medium Laser (C) RA 5   1 1.00
1 ER PPC (C) LA 15   2 6.00
1 ER Medium Laser (C) LA 5   1 1.00
1 ER Medium Laser (C) RT(R) 5   1 1.00
1 Targeting Computer (C) LA     3 3.00
8 Improved Jump Jets:       16 8.00
   (Jump Jet Loc: 3 LT, 3 RT, 1 LL, 1 RL)
LAM Conversion Equipment:       0 5.50
TOTALS:   45   78 54.97
Crits & Tons Left:       0 .03

Calculated Factors:
Total Cost: 77,003,716 C-Bills
Battle Value: 8,067
Cost per BV: 9,545.52
Weapon Value: 1,432 / 1,432 (Ratio = .18 / .18)
Damage Factors:    SRDmg = 33; MRDmg = 25; LRDmg = 17
BattleForce2: MP: 5J,   Armor/Structure: 2/2
    Damage PB/M/L: 4/3/2,   Overheat: 2
    Class: MM,   Point Value: 81

Created with HeavyMetal Pro
Download the data file
 

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