Let the new Battle Value Spreadsheet help out when balancing those games,
especially large ones where you have varying warrior skills. Even automate the
Force Size rules from Operation: Stiletto and Operation: Flashpoint, as the
rules are included right in the spreadsheet..
The HeavyMetal Dice Roller page allows you to roll any number and size of
dice, as well as determine missile, RAC and LBX hit quantities and locations.
Try it, you'll like it.!
BattleTech Master Rules LOS is easy enough, but what if you want to use the
formula or chart in Maximum Tech? This calculator page simplifies LOS
calculations, and let's you compare the three calculation methods.
A new feature at HeavyMetalPro.com, we will shortly be having contests in
several categories. The contest entries will actually be posted on the
HeavyMetal forums, with the winner in each category being determined by me. The
winner will then get his or her design posted in HTML TRO mode, along with
credits for their work, a picture if they have it available, and a file for
everyone to download. The contest should start shortly, so if there aren't any
winners shown yet, please stop back again before long.
Sure, the HeavyMetal programs calculate custom weapon BV, but here's another
way of doing it. Plus, this page shows you the calculations, step-by-step, so
you not only know the BV, you understand the BV.
A little known fact is that Leonardo Da Vinci, in addition to coming up with
designs for helicopters and tanks, was also the first person to actually design
a BattleMech. Read more, and see this fantastic design
One brave fish does more than his duty in the skies over Europe. Check out
The Fish, pics from his latest film, his history and an 8 minute film about his
Several people have asked about some of the custom designs I've posted on the
forums (like the Medusa, Ghost Ram and War Hog). So I've posted some pics of
them, along with some other non-custom 'Mechs, for people to see. Most are not
finished (seems I never really finish anything), but they may give
you some ideas.
We've made quite a few 3D map sheets, using the standard hex map sheets as a
basis, to provide a nice feel and to make the 3D character of maps and
line-of-sight more clear. I've posted some pics of a couple of these sheets to
give you an idea what we've done, as well as detailed
instructions to make them. You may want to try them too.
A comprehensive list of Murphy's Rules, obtained from various sources on the
A list of quotations from various sources that you may find interesting.
Some people seem to think that WizKids' MechWarrior: Dark Age miniatures in
1/160 scale are close to the miniatures used in BattleTech (1/285
scale). While the numbers don't look that much different, the difference is
No, this is not BattleTech or HeavyMetal related. But our cat Kassie has been
discussed, along with other pets, on the HeavyMetal forums, so I thought I'd
post these pics of her first Christmas, at age six months.